One FiveM hub for PTP, KOTH, CTF, Prop Hunt, Derby and Freeroam.
Jump into competitive objective gameplay, party modes, or chill freeroam. All under one roof. Each mode runs in isolated instances (routing buckets), so matches stay clean, stable, and scalable.
Game modes
Pick a mode, join an instance, and play.
Protect The President (PTP)
High-pressure objective mode with escorts, ambushes, and coordinated plays.
King Of The Hill (KOTH)
Fight for zones, control the map, and rack up XP with team-based momentum.
Capture The Flag (CTF)
Classic flag runs, defense setups, and clutch returns. Built for fast rounds.
Prop Hunt
Hide in plain sight, blend with the environment, and outsmart the hunters.
Derby
Vehicle chaos: battle, shove, and survive. Last car standing wins.
Freeroam
Chill hub space for exploring, testing vehicles, meeting up, and swapping modes.
How it works
Built to scale without turning into spaghetti.
Instanced servers per mode
Each mode can run multiple independent instances (e.g. PTP #1-#5), each living in its own routing bucket. That means cleaner gameplay, fewer collisions between match worlds, and easy scaling during peak hours.
One hub, many experiences
You join into Freeroam by default, then pick a mode and instance when you're ready. The goal is fast switching, stable sessions, and a community that can play multiple styles without server-hopping.
About the creator
Who's behind the project?
Dallas (aka "Dalrae")
I'm a systems-minded builder who likes turning ambitious ideas into playable, scalable game experiences. I work across FiveM gameplay design, backend systems, UI/UX, and performance-conscious architecture — with a big focus on making things modular so they can grow over time without falling apart. This server is the "hub" version of my projects: multiple modes, clean separation, and room to expand.
Ready to join?
Hop in Discord for announcements, changelogs, and events.